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Kehan Xu
I am a third-year computer science PhD student at Dartmouth College, advised by Prof. Wojciech Jarosz. My research focuses on physically-based rendering, with an emphasis on efficient forward and inverse light transport simulation in participating media and stochastic geometry.
I had the privilege to intern at NVIDIA Real-Time Graphics Research (2025), mentored by Benedikt Bitterli, and with the RenderMan team at Pixar Animation Studios (2026), mentored by Julian Fong.
I completed my master's degree in computer science at ETH Zurich, where I was fortunate to work with
Sebastian Herholz, Marco Manzi and Marios Papas. I hold a bachelor's degree in computer science from Peking University.
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